Ranters! It is the week of March 3rd, 2014. For Sports Rants Gaming, I am Anthony Rossi from the Coffee and Cornchips gaming blog with the C3 WiR(e), a week in review recap of the gaming world. This week’s headlines include:
- Call Of Duty gamers will have to update to the latest mobile app
- Team 17 to begin work on a new IP
- Nintendo to phase out Online Services for Wii and DS
- Bioshock Burial at Sea goes 1998 style
- Wolfenstein The New World Order Resolution specs released
- Halo news to be announced at E3
- I’ve got some initial impressions of Thief
Let the Gaming News Begin!
Call of Duty
Last week, Activision shut down Call of Duty: Elite, a mobile app that tracked gamer’s stats for previous CoD games. In it’s place, Activision has stated that gamers should instead use Clan Wars, released with Call of Duty: Ghosts. Currently there is no plan for returning the app to usage. Rather, the Clan Wars system is being implemented as a replacement.
Team 17 Flockers
For the first time in over a decade, Team 17 is developing a new IP, titled “Flockers”. For those of you who may not necessarily be familiar with the Team 17 name, they’re the people behind the Worms franchise. Yes, those lovable, squishy, homicidal, smack-talkers! Not much is known about the game, but a pic of the game’s logo can be found in my blog.
Source: Team17 Announces New IP Flockers
Nintendo Wii Online Services
As we transition from one generation of consoles to the next, companies begin to shut down support for older services in favor of new ones. On May 20th, Nintendo will be doing just that for the Wii and DS. Notably, services for online play, matchmaking and leaderboards for many Wii, Nintendo DS and Nintendo DSi games. As per the announcement from Nintendo, other online services, such as the Wii Shop channel, will remain functional. It should be noted that your Wii will still play your games offline, just not multiplayer over the internet.
Bioshock Infinite 1998
Players of Bioshock Infinite are already familiar with the game’s hardest setting, 1999 mode. In an announcement from Irrational Games: Today, in conjunction with the upcoming DLC, BioShock Infinite: Burial at Sea – Episode Two releasing March 25th, we’re revealing the brand new 1998 Mode, which challenges gamers to complete the narrative using only non-lethal tools. This mode will be in addition to existing difficulty modes, and the aforementioned 1999 Mode. For gamers, specifically the younger ones, who don’t have a full appreciation for how difficult games were back in the day, give the first Fallout a try, or better yet Bard’s Tale, and see how many times you die just setting foot in the first dungeon. Adding the option to bring games back to this level of difficulty sounds pretty cool! If you’ve got the stones…
Source: Announcing 1998 Mode
Wolfenstein: New World Order
FINALLY, a bit of GOOD news for the Xbox One! Bethesda has recently announced that Wolfenstein: New World Order will be able to run at 1080P, 60fps! Sadly, this really shouldn’t be news, the fact that a new game is capable at running at what should be considered standard resolution for modern tech. Alas, this has not been the case for the Xbox One. Hopefully, with the new performance patch for Xbox this will cease be an issue.
Halo News at E3
It’s only a few months away! I’m talking about E3, where some of the biggest stories in gaming are revealed, and we have only started the hype train! Via twitter, it was revealed that there will be some Halo News in store for us. For the most part, not much has been revealed about the next installment of Halo, other than the non-descript teaser that we saw last year that involved Master Chief in a tattered cloak. Because, you know, it’s thermal regulators can handle free-flying maneuvers while in space, but if its icy on a planet, that Spartan suit gets drafty!
Thief Initial Impressions
Readers of my blog would have recently seen a new unboxing video of the new Thief game, which to be honest was fairly uneventful since I only got the standard edition of the game, budgets being what they are and such. In the couple of days prior to it’s release, the reviews started pouring in that ranged from “Practically Unplayable”, to “Meh”, to “Awesome!” So far, I’ve been able to play up to the 3rd chapter. While it’s still much to early for a full review of the game, I can say this: the game is titled “THIEF” for a reason, and THAT is what you are going to be playing as! Not an assassin, not a warrior. A THIEF. Yes the melee combat is insanely awkward, but that is actually by design and true to the thief character class. The game thus far is punishingly stealth heavy, so if you don’t enjoy playing that style or you’re the type that plays Assassin’s Creed in perpetual open combat, you are probably going to hate this game. However, if you enjoy the Stealth style, this game may just be up your disease ridden, moonlit, steampunk alley. Look for a more detailed First Impressions entry on my blog soon!